import { Vec3 } from "cc";

let left= new Vec3(-1,0,0);
let right =new Vec3(1,0,0);
let top=new Vec3(0,1,0);
let bottom =new Vec3(0,-1,0);
let DIR={
    left:left,
    right:right,
    top:top,
    bottom:bottom
}

enum CampType {

    palyer=0,//0是玩家阵营
    enemy=1,
    
    neutral=2,//中立的场景
    
}

enum BlockType {
    wall=0,
    stone=1,
    camp=2,//国旗
    river=3,
    ice=4,
    forest=5,
}

enum PropType {
    addDamage=0,
    cap=1,
    addTank=2,
    timeStop=3,
    bomb=4,
    saveCamp=5
}

export {
    DIR,
    CampType,
    BlockType,
    PropType,
}